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Announcing Crow, a path-finding library in Javascript

Over the past few weeks I've been building out a clean and fast path-finding library in Javascript with a particular gaming site in mind, and I'm pretty happy with where it's at right now. If you're interested in at least one of: API design, Google Closure library, Google Closure compiler, or QUnit, then hit the jump for more. In the future, I'll cover Javascript (and object-oriented patterns), path-finding (breadth-first search, Dijkstra's algorithm, and A*), rake, games, and the embedded Sinatra+Bundler.